Rock out for summer credit at CCM.

Dance, Rock Out and Binge Watch for College Credit this Summer with CCM’s New Online Arts Elective Classes!

Do you need to fulfill your fine arts credits? Have you always wanted to learn to dance but couldn’t get over the stage fright? Do you have free time this summer to jam with a virtual band on your laptop or study the music of The Beatles, all while earning class credit?

This summer, you can complete your elective requirements online. UC’s College-Conservatory of Music offers 20 different general studies and fine arts elective courses during five different sessions this summer. These credit-granting courses cover a wide range of topics and are open to UC and non-UC students alike!

Online arts courses are just a click away: select a course type or session from the list below or visit ccm.uc.edu/summer/finearts to learn more!

Dance for summer credit at CCM. Jam for summer credit at CCM.
Binge watch for summer credit at CCM. Rock out for summer credit at CCM.

May-Mester: May 9 – 29
Full Summer Semester: May 9 – August 6
Session A: May 31 – July 3
Session E: June 22 – August 6
Session B: July 5 – August 6

Course Fees & Registration Info

May-Mester: May 9 – 29

JAPANESE POP, ANIME AND VIDEO GAME MUSIC – ONLINE
FAM 2050-001 | Credits: 3
Learn the evolution of Japanese Pop, Anime and Video Game Music (post 1980), including Anime theme songs, video game music and popular songs. Each topic will provide the composer’s biography, historical background and word-by-word translation of lyrics, while also investigating the cultural differences between Japan and America.
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Summer Semester (Full): May 9 – August 6

MUSIC APPRECIATION – ONLINE
FAM 2005-002 | Credits: 3

Get introduced to a wide range of composers, compositions, musical styles and musical terms and will place these musical works in the historical and culture context of each period.
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MUSIC OF THE BEATLES – ONLINE
FAM 2061-001 & 002 | Credits: 3

The Music of the Beatles has made an impact throughout the world both musically and sociologically. Their music reflects the cultural and social revolution of the 1960s and serves as a model for understanding all subsequent popular music. This class chronologically traces the band’s development from the early days through their dissolution and examines their groundbreaking production techniques, writing styles and the impact their music had on other musicians and social trends.
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WHAT’S HOT IN POPULAR MUSIC – ONLINE
FAM 2062-001 & 002 | Credits: 3

Examine current popular music and its trending styles and genres. Students will critique selected songs from the weekly Billboard charts and various other media resources, considering both the hottest artists as well as promising up-and-comers. Students will identify and compare unique composing and performing styles of today’s artists and identify links between the music business and societal trends. Weekly activities include reading, viewing and listening to examples, as well as completing assignments online
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Session A: May 31 – July 3

INTEGRATED MEDIA PRODUCTION – ONLINE
EMED 1015-001 | Credits: 3

Integrated Media Production I is an introductory course that provides students with a theoretical and practical foundation in the intersecting worlds of digital media production, content development, and new media design. This course is an overview of concepts and processes in convergent media production.
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MODERN DANCE BASICS – ONLINE
DNCE 1022-001 | Credits: 3
This one semester, repeatable course for non-dance majors introduces the techniques and movement vocabulary for contemporary and modern dance. Students will explore fundamental movement principles while developing improvisational and performance skills. They will also develop the perspectives necessary to critically analyze and further appreciate dance as an art form and educational tool with cultural values. Through interactive online instruction, students use recording devices (smartphones, laptops, camcorders, etc.) to develop their dance technique and build a dance community.
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GOING TO THE MOVIES – ONLINE
EMED 1075-001 | Credits: 3
Through lectures and screenings of classic films, students will explore the evolution of the motion picture as a unique and significant form of expression. The course includes investigation into film style, structure, distribution and consumption. Students will be guided in the development of aesthetic criteria for critical examination.
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MUSIC APPRECIATION – ONLINE
FAM 2005-001 | Credits: 3
Get introduced to a wide range of composers, compositions, musical styles and musical terms and will place these musical works in the historical and culture context of each period.
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AMERICAN MUSIC – ONLINE
FAM 2006-001 | 3 Credit Hours
A history of music in America from approximately 1620 to the present. The course considers musical developments in America and the social, political and religious movements that have shaped American musical life. Examines musical genres, styles, personalities and trends. No prior musical experience required.
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WORLD MUSIC – ONLINE
FAM 2007-001 | Credits: 3
An overview of traditional music from many cultures and regions throughout the world, with emphasis on non-Western traditions. This course examines music as a cultural phenomenon influencing the lives and traditions of contemporary cultures and past civilizations. World Music focuses primarily on traditional and folk music, both in the culture’s region of origin and its diaspora.
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JAMMIN’ WITH LAPTOPS – ON CAMPUS (MWF 10:00am–12:40pm)
FAM 2014-001 | Credits: 3
Explore the potentials of laptop computers for music making! Various technical topics (including analog versus digital sound, audio software, effects, gear, MIDI and audio programming languages) will be surveyed. In addition, a survey of the history of computer music will be conducted through seminal readings and recordings. These will provide participants with the technical and analytical skills to utilize their laptops to creative ends in both individual and group projects.
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EXPERIMENTAL ROCK – ON CAMPUS (MWF 1:30–4:10pm)
FAM 2016-001 | Credits: 3
This course will provide a detailed overview of the tools, techniques and musical styles which impacted Rock Music in the 1960s and 70s, as well as many mainstream and non-mainstream musical trends of the last 30 years. It will focus on innovations such as multi-tracking tape machines (which allowed for sound on sound, tape-delay and flange) and provide a technical overview of electronic instruments such as the synthesizer. Musical trends including the 1950s avant-garde and Minimalism will serve as a bridge to examinations of seminal acts such as the Beatles, Pink Floyd, Kraftwerk, Can, Neu!, Brian Eno and Talking Heads among others.
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JAMMIN’ WITH LAPTOPS – ONLINE
FAM 2023-001 | Credits: 3

Play, record, and make music with online instruments! There are three units, each with a distinctive music-making session: Individual Session (Unit 1), Collaborative Session (Unit 2) and Creative Jam Session (Unit 3). In Unit 1, you will study the basic knowledge of music making, including identifying musical instruments, playing online instruments and recording music you played through the exercises. In Units 2 and 3, you will form your own laptop band with online classmates to play and record music.
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JAPANESE POP, ANIME AND VIDEO GAME MUSIC – ONLINE
FAM 2050-002 | Credits: 3
Learn the evolution of Japanese Pop, Anime and Video Game Music (post 1980), including Anime theme songs, video game music and popular songs. Each topic will provide the composer’s biography, historical background and word-by-word translation of lyrics, while also investigating the cultural differences between Japan and America.
_____

HISTORY OF ROCK ‘N ROLL I – ONLINE
FAM 3031-001 | Credits: 3
Rock and Roll had humble beginnings in the Southeastern United States, but over time it developed into a force that has defined youth culture on a global scale. This course provides a chronological survey that examines the relationship between the music, its most successful and colorful artists, the associated recording technology and the impact of the genre on American culture. Through critical listening and reading, students will be able to make historically informed and thoughtful decisions about the music they select and enjoy. Finally, the course will encourage students to seek and appreciate new styles (and perhaps inspire those who seek a career as a pop music artist). No prerequisite necessary.
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Session E: June 22 – August 6

MEDIA IN YOUR LIFE – ONLINE
EMED 1011-001 | Credits: 3

The typical American spends about 11 hours a day consuming media. Could it be, based upon time usage alone, that media consumption is the most important activity in our lives? The media industry plays an enormously important role in our lives and is foundational to the effective functioning of our democracy. Would you like to possess a more sophisticated understanding of media production and its artistic and theoretical underpinnings? Wouldn’t you like to know more about the latest digital production tools? If you answered “yes” to any one of these questions, then this course is for you.
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Session B: July 5 – August 6

MODERN DANCE BASICS – ONLINE
DNCE 1022-002 | Credits: 3
This one semester, repeatable course for non-dance majors introduces the techniques and movement vocabulary for contemporary and modern dance. Students will explore fundamental movement principles while developing improvisational and performance skills. They will also develop the perspectives necessary to critically analyze and further appreciate dance as an art form and educational tool with cultural values. Through interactive online instruction, students use recording devices (smartphones, laptops, camcorders, etc.) to develop their dance technique and build a dance community.
_____

JAMMIN’ WITH LAPTOPS – ONLINE
FAM 2023-002 | Credits: 3

Play, record, and make music with online instruments! There are three units, each with a distinctive music making session: Individual Session (Unit 1), Collaborative Session (Unit 2) and Creative Jam Session (Unit 3). In Unit 1, you will study the basic knowledge of music making, including identifying musical instruments, playing online instruments and recording music you played through the exercises. In Units 2 and 3, you will form your own laptop band with online classmates to play and record music.
_____

JAPANESE POP, ANIME AND VIDEO GAME MUSIC – ONLINE
FAM 2050-003 | Credits: 3
Learn the evolution of Japanese Pop, Anime and Video Game Music (post 1980), including Anime theme songs, video game music and popular songs. Each topic will provide the composer’s biography, historical background and word-by-word translation of lyrics, while also investigating the cultural differences between Japan and America.
_____

HISTORY OF ROCK ‘N ROLL II – ONLINE
FAM 3032-001 | Credits: 3
Rock and Roll had humble beginnings in the Southeastern United States, but over time it developed into a force that has defined youth culture on a global scale. This course provides a chronological survey that examines the relationship between the music, its most successful and colorful artists, the associated recording technology and the impact of the genre on American culture. Through critical listening and reading, students will be able to make historically informed and thoughtful decisions about the music they select and enjoy. Finally, the course will encourage students to seek and appreciate new styles (and perhaps inspire those who seek a career as a pop music artist). No prerequisite necessary.
_____

Course Fees and Registration Info

Course fees for part-time students are $519 per credit hour for Ohio residents and $1158 per credit hour for non-residents. Costs include program fees.

UC students can register online at webapps2.uc.edu/ScheduleOfClasses.

Non-UC students can begin the registration process by visiting admissions.uc.edu/transfer/transfer_non-matric.

CCM News

CCM Welcomes Video Game Composer Chance Thomas for Public Lecture and Master Class on Feb. 18

CCM’s Division of Composition, Musicology and Theory hosts award winning video game composer, educator and entrepreneur Chance Thomas for a one-time-only event next week.

Thomas will present a public lecture on “Composing Music for Games: The Art, Tech and Commerce of Video Game Scoring” from 3:30 – 4:30 p.m., which will be followed by a master class from 4:30 – 6 p.m., on Wednesday, Feb. 18, in room 3240 of the Corbett Center for the Performing Arts. These events are free and open to the general public.

This special guest lecture will offer students an extraordinary opportunity to learn vital music design principles, revolutionary adaptive scoring techniques and powerful entrepreneurial strategies from one of the game industry’s most innovative and successful composers.

How does music change seamlessly to follow the action in popular online multiplayer video games like Defense of the Ancients 2? What is the single most powerful piece of technology available to video game composers today? What should every composer take into every single business pitch? Come and discover answers to all of these questions and many more as Thomas delves into the complex and fascinating world of music scoring for games!

CCM alumni are already making names for themselves in this dynamic field. After working on the major motion picture Star Trek: Into Darkness, alumnus Michael John Mollo (MM Composition, 2005) found himself working on his very first interactive score for a video game: Strider HD. Read more about his experiences in the video game industry here.

About Chance Thomas
Chance Thomas is an American composer, educator and entrepreneur. He helps students and professionals navigate the intersection of music scoring, technology and business.

His music has underscored blockbuster commercial success and critical acclaim, including an Oscar, an Emmy and billions of dollars in video game and film sales worldwide. Just last year, more than four million people bought Thomas’ original music score for Defense of the Ancients 2 (otherwise known as DOTA 2) as part of the T14 compendium.

Thomas’ top video game credits include DOTA 2, Lord of the Rings Online, James Cameron’s Avatar, Heroes of Might and Magic, Marvel Ultimate Alliance, Dungeons and Dragons Online, Peter Jackson’s King Kong and many more.

His music can be heard on hit television shows like Pawn Stars, The Bachelorette and America’s Most Wanted. His movie scores include an Academy Award-winner, Columbia Pictures’ delightful animated short film, The ChubbChubbs!

Thomas is a director of the Game Audio Network Guild and serves on several advisory boards. His business interests range across studios, publishing and audio services, successfully supporting an active composing career spanning more than 20 years.

For complete credits, awards and music samples, please visit www.chancethomas.com.

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CCM Video: Introducing CCM’s Summer Film Scoring Institute

Earlier this month, CCM launched a new two-week immersion program in contemporary film music composition and production.

Under the direction of CCM Professor of Commercial Music Production Thomas Haines, the CCM Film Scoring Institute gives young composers the opportunity to work with acclaimed industry professionals like Blake Neely (TV’s Arrow and The Mentalist), Jeff Rona (movies Traffic, Black Hawk Down and The Thin Red Line), Tyler Bates (TV’s Californication and Low Winter Sun), Jack Smalley (movie orchestration on The Last of the Mohicans, The Gladiator and Conan the Barbarian) and Lennie Moore (video games Fighter Within and Halo: Combat Evolved).

From June 2 – 13, students will experience 60 hours of instruction in writing labs, master classes and recording studios.

In today’s video, Haines and Neely discuss the industry in general and what our young recruits are doing during their residency at CCM. Stay tuned for more behind-the-scenes looks at this exciting new summer program.

Learn more about the CCM Film Scoring Institute by visiting ccm.uc.edu/summer/film_scoring.

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